MAXON Cinema 4D R13 R13.061+ Introduction to Rendering in Cinema 4D x32/x64 (Dec 2012/Reup) | 4.50 GB |
MAXON Cinema 4D R13 R13.061+ Introduction to Rendering in Cinema 4D x32/x64 (Dec 2012/Reup)
Descriptions:-MAXON CINEMA 4D R13, the new generation of lead editor for three-dimensional graphics animation design, visual effects, three-dimensional drawing and rendering rendering.Introduction in Cinema 4D.
This is a course of rendering, but do not think that the rendering in Cinema 4D - it's just three buttons. The author tried as detailed as possible and practical to describe the what and why the program is done so that you will ever love a wonderful visualization system in Cinema 4D.Brand new character animation tools, support for stereo and 3D-rendering of the physical help artists around the world quickly and easily create high quality images and animations for various industries.
The procedure for treatment :
A. disable anti-virus
Two. install
Three. run
4. run the key generator and generate a key
Five. insert the generated key.
Introduction to rendering in Cinema 4D (in Russian)
Sample Files : present
Video Format : FLV
Video : VP6F, 1280 * 720, 450-1500 Kbps, 25.000 fps
Audio : MP3, 128 Kbps, 44100 Hz, 2 channels
If the first part reveals the most-most bases, the second focuses on a description of additional features which you may not know! And of course, what course Studios F3D without raisins? The final lesson will reveal the mystery of multi-pass rendering (Multipass).
Contents :-
Section 1
00. Introduction
01. What is the course
02. Render View, Render Region and the Render Active Objects
03. Interactive rendering area (IRR)
04. Images manager
05. Configuring the Renderer. Part One
06. Configuring the Renderer. Part Two
07. Practice. Export the image
08. Practice. Export the video sequence and
Section 2
09. For more goodies. Depth-ray reflections and shadows
10. The depth of field. Depth of Field (DOF)
11. Cel Renderer
12. Sketch and Toon
13. Watermark
14. Ambient Occlusion. Ambient Occlusion
15. Object Buffer
16. Multi Pass. Multipass rendering.
00. Introduction
01. What is the course
02. Render View, Render Region and the Render Active Objects
03. Interactive rendering area (IRR)
04. Images manager
05. Configuring the Renderer. Part One
06. Configuring the Renderer. Part Two
07. Practice. Export the image
08. Practice. Export the video sequence and
Section 2
09. For more goodies. Depth-ray reflections and shadows
10. The depth of field. Depth of Field (DOF)
11. Cel Renderer
12. Sketch and Toon
13. Watermark
14. Ambient Occlusion. Ambient Occlusion
15. Object Buffer
16. Multi Pass. Multipass rendering.
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